Useful search features
Pierc*
Matches any term that starts with the characters Pierc
"6d8,Poison"
Indicates that the terms 6d8
and Poison
must appear next to each other
Piercing | Poison
Search for resources that contain either Piercing
or Poison
Piercing & Poison
Search for resources that contain both Piercing
and Poison
. This is the default, you don't have to explicitly specify the &
operator, i.e. Piercing Poison
is the same as Piercing & Poison
6d8 & (Poison | Piercing)
Search for resources that contain 6d8
and either Piercing
or Poison
-Piercing
Excludes resources containing Piercing
from the results
uuid:060b1c0a-2a01-4899-9501-1e16b1935fbf
Search for a resource with this exact UUID.
name:Target_SHA_Necromancer_HoldPerson
Search for a resource with this exact name.
type:item,tag
Return only item
or tag
resources.
-type:item,tag
Exclude item
and tag
resources.
Searchable Types
GUI Category (gui
)
Material Category (material
)
Resource Category (resource
)
animation
: Animationblueprint
: Animation Blueprintanimationblueprint
: Animation Blueprintanimationset
: Animation Setatmosphere
: Atmosphereblendspace
: Blend Spacecharactervisual
: Character Visualclothcollider
: Cloth Collidercolorlist
: Color Listdialog
: Dialogdiffusionprofile
: Diffusion Profileeffect
: Effectfcurve
: FCurveikrig
: IK Riglightcookie
: Light Cookielighting
: Lightingmaterial
: Material Resourcematerialpreset
: Material Presetmeshproxy
: Mesh Proxyphysics
: Physicsresource
: Resourcescript
: Scriptskeleton
: Skeletonsound
: Soundsplineset
: Spline Setterrainbrush
: TerrainBrushtexture
: Texturetileset
: Tile Settimeline
: Timelinetimelinesceneresource
: Timeline Scenevirtualtexture
: Virtual Texturevisual
: Visualvoicebark
: Voice Barkwallset
: Wall Set
RootTemplate Category (root
)
character
: Character Templatecharactertemplate
: Character Templatecombinedlight
: Combined Lightconstellation
: Constellationconstellationhelper
: Constellation Helperdecal
: Decal Rootfogvolume
: Fog Volumeitem
: Itemitemtemplate
: Itemleveltemplate
: Level Templatelight
: Lightlightprobe
: Light Probeprefab
: Prefabprojectile
: Projectilescenery
: Sceneryschematic
: Schematicspline
: Splinesplineconstruction
: Spline Constructionsurface
: Surfaceterrain
: Terraintileconstruction
: Tile Constructiontrigger
: Trigger
Script Category (script
)
lua
: Lua Scriptkhonsu
: Condition Scriptanubis
: Anubis Scriptconstellationscript
: Constellation Script
Stat Category (stat
)
ai
: AI Archetypeaiarchetype
: AI Archetypearmor
: Armorstatscharacter
: Charactercharacterstats
: Charactercriticalhittype
: Critical Hit Typeenumeration
: Enumerationequipment
: Equipmentinterrupt
: Interruptitemcombination
: Item Combinationitemtype
: Item Typemodifier
: Modifierobject
: Objectpassive
: Passivespell
: Spellstatus
: Statustreasure
: Treasure Tabletreasuretable
: Treasure Tableweapon
: Weapon
Static Category (static
)
abilitydistributionpreset
: Ability Distribution Presetabilitylist
: Ability Listactionresource
: Action Resourceactionresourcegroup
: Action Resource Groupanimationsetpriority
: AnimationSetPriorityarealeveloverride
: AreaLevelOverrideavatarcontainertemplate
: AvatarContainerTemplatebackground
: Backgroundbackgroundgoal
: Background Goalcampchesttemplate
: Camp Chest Templateccaccessoryset
: Character Creation Accessory Setccappearancematerial
: Character Creation Appearance Materialccappearancevisual
: Character Creation Appearance Visualccequipmenticon
: Character Creation Equipment Iconcceyecolor
: Character Creation Eye Colorcchaircolor
: Character Creation Hair Colorcciconsetting
: Character Creation Icon Settingccmaterialoverride
: Character Creation Material Overrideccpassiveappearance
: Character Creation Passive Appearanceccpreset
: Character Creation Presetccsharedvisual
: Character Creation Shared Visualccskincolor
: Character Creation Skin Colorccvoline
: Character Creation VO Linecinematicarenafrequencygroup
: Cinematic Arena Frequency Groupclassdescription
: Class Descriptioncolordefinition
: Color Definitioncombatcameragroup
: Combat Camera Groupcompanionpreset
: Companion Presetcrowdcharacterclothscolor
: Crowd Cloths Colorcrowdcharactereyecolor
: Crowd Eye Colorcrowdcharactermaterialpreset
: Crowd Material Presetcrowdcharacterskincolor
: Crowd Skin Colorcrowdcharactertemplate
: Crowd Templatecustomdice
: Custom Dicedayrange
: Day Rangedeatheffect
: Death Effectdifficultyclass
: Difficulty Classequipmentlist
: Equipment Listequipmenttype
: Equipment Typeerrordescription
: Error Descriptionexperiencereward
: Experience Rewardfactions
: Factionfeat
: Featfeatdescription
: Feat Descriptionfixedhotbarslot
: Fixed Hot Bar Slotflagsoundstate
: Flag Sound Stategod
: Godgoldvalue
: Gold Valuegossip
: Gossipitemthrowparam
: Item Throw Paramitemwalltemplate
: Item Wall Templatelevelmapvalue
: Level Map Valuelightbarhaptic
: Lightbar Hapticlongrestcost
: Long Rest Costmanagedstatusvfx
: Managed Status VFXmodaltutorial
: Modal Tutorialmultieffectinfo
: Multi Effect Infoorigin
: Originoriginintroentity
: Origin Intro Entitypassivelist
: Passive Listpassivevfx
: Passive VFXprogression
: Progressionprogressiondescription
: Progression Descriptionrace
: Racerandomcast
: Random Castruleset
: Rulesetrulesetmodifier
: Ruleset Modifierscriptmaterialoverrideparameter
: Script Material Override Parameterscriptmaterialoverridepreset
: Script Material Override Presetshapeshiftrule
: Shapeshift Ruleskilllist
: Skill Listspelllist
: Spell Listspellmetacondition
: Spell Meta Conditionspellsoundtrajectoryrule
: Spell Sound Trajectory Rulestatussoundstate
: Status Sound Statetadpolepower
: Tadpole Powertag
: Tagtagsoundstate
: Tag Sound Statetooltipupcastdescription
: Tooltip Upcast Descriptiontrajectoryrules
: Trajectory Rulestutorialevent
: Tutorial Eventvfx
: VFXvisuallocatorattachment
: Visual Locator Attachmentvoice
: Voiceweaponanimationsetdata
: Weapon Animation Set Dataweightcategory
: Weight Category
Timeline Category (timeline
)
timelinecharacterlight
: Timeline Character Lighttimelinescene
: Timeline Scenetimelinetemplate
: Timeline Template